import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.*;
import javax.imageio.ImageIO;
import java.awt.event.*;
import javax.swing.*;


public class ControlUnit
{
	User blackPlayer, whitePlayer;
	//GameLoop gameLoop;

	
		public ControlUnit()
    {
	 //gameLoop = new GameLoop();
	 blackPlayer = new User();
	 whitePlayer = new User();
	 }
	 
	 
	  static public void main(String args[]) throws
    Exception
    {
        State currentstate = new State();
        Gameboard board = new Gameboard();
        GameData test = new GameData();
		//	board.firstPlayerLoop();


    }
	 




 }